Hello!,
I wrote my own parser for OpenCollada, but I want to rewrite a bit this plugin for make it easier for export/import more stuff from/to 3ds Max.
[img]https://i.imgur.com/goIkKcR.png[/img]
I will be glad if someone could tell me why I'm still getting ColladaMax.dll missing file error I though it should be autogenerated. Of course I installed Visual Studio 2012 and set global name to folder in 3ds max 2016.
Hello!, I wrote my own parser for OpenCollada, but I want to rewrite a bit this plugin for make it easier for export/import more stuff from/to 3ds Max. [img]https://i.imgur.com/goIkKcR.png[/img]
I will be glad if someone could tell me why I'm still getting ColladaMax.dll missing file error I though it should be autogenerated. Of course I installed Visual Studio 2012 and set global name to folder in 3ds max 2016.
[img]https://i.imgur.com/jGj6TLU.png[/img]