Closed frabert closed 7 years ago
Some values, like GL_TEXTURE_MAX_LEVEL, should be inside the TextureParameterName group, and not inside the TextureTarget group.
GL_TEXTURE_MAX_LEVEL
TextureParameterName
TextureTarget
See luca-piccioni/OpenGL.Net#38 for an example of incorrect behavior caused by this.
Please move this over to the OpenGL-Registry repository where gl.xml is kept - you have some other issues/PRs over there so maybe this is just left over from earlier?
Some values, like
GL_TEXTURE_MAX_LEVEL
, should be inside theTextureParameterName
group, and not inside theTextureTarget
group.See luca-piccioni/OpenGL.Net#38 for an example of incorrect behavior caused by this.