My OpenGL API bindings generator tries to match available documentation with the current command definition, in order to document the commands properly. Indeed thousands of commands are perfectly integrated with the OpenGL documentation, but few commands have a mismatch on arguments names with respect the ones found in the documentation.
Here is the current list of the arguments with missing documentation (because name mismatch):
Additionally the same problem is found in glColorMaski, glDepthRange, glDraw*, and others. Here is the most relevant section of the configuration of my code generator:
My OpenGL API bindings generator tries to match available documentation with the current command definition, in order to document the commands properly. Indeed thousands of commands are perfectly integrated with the OpenGL documentation, but few commands have a mismatch on arguments names with respect the ones found in the documentation.
Here is the current list of the arguments with missing documentation (because name mismatch):
Additionally the same problem is found in glColorMaski, glDepthRange, glDraw*, and others. Here is the most relevant section of the configuration of my code generator: