Search for GetUniformIndices in OpenGL ES 3.2 Specification (February 2, 2019), hit 1/2:
Section 7.6. Uniform variables, page 105, second last code section is missing closing parenthesis before last semicolon.
for (int i = 0; i < uniformCount; i++) { uniformIndices[i] = GetProgramResourceIndex(program, UNIFORM, uniformNames[i]; }
This issue does not appear in OpenGL 4.6 specification.
Search for
GetUniformIndices
in OpenGL ES 3.2 Specification (February 2, 2019), hit 1/2: Section 7.6. Uniform variables, page 105, second last code section is missing closing parenthesis before last semicolon.for (int i = 0; i < uniformCount; i++) { uniformIndices[i] = GetProgramResourceIndex(program, UNIFORM, uniformNames[i]; }
This issue does not appear in OpenGL 4.6 specification.