KhronosGroup / OpenGL-API

OpenGL and OpenGL ES API Issue Tracker
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BindVertexArray error language allows GenVertexArrays but not CreateVertexArrays #68

Closed tsuoranta closed 2 years ago

tsuoranta commented 4 years ago

OpenGL 4.6 (Core Profile, October 22, 2019) BindVertexArray error language says:

An INVALID_OPERATION error is generated if array is not zero or a name returned from a previous call to GenVertexArrays, or if such a name has since been deleted with DeleteVertexArrays.

I propose:

An INVALID_OPERATION error is generated if array is not zero or a name returned from a previous call to either GenVertexArrays or CreateVertexArrays, or if such a name has since been deleted with DeleteVertexArrays.

pdaniell-nv commented 4 years ago

Sounds good. Assigned to @oddhack to incorporate into the next spec update.

oddhack commented 2 years ago

This should be fixed in the spec update of May 5, 2022.