Closed markkilgard closed 7 years ago
Please assign an extension number to the attached NV_blend_minmax_func and add it to the OpenGL and ES registries. GL_NV_blend_minmax_factor.txt
OK, done. In the future please submit extensions via PRs to KhronosGroup/OpenGL-Registry (this goes for everyone).
Please assign an extension number to the attached NV_blend_minmax_func and add it to the OpenGL and ES registries. GL_NV_blend_minmax_factor.txt