Closed UnknownShadow200 closed 7 years ago
In gl4/glTextureView.xml there is this constant:
GL_TEXTUER_CUBE_MAP_ARRAY
however everywhere else it is
GL_TEXTURE_CUBE_MAP_ARRAY
Edit: as this is such a simple change I'll just make a pull request for it instead
In gl4/glTextureView.xml there is this constant:
however everywhere else it is
Edit: as this is such a simple change I'll just make a pull request for it instead