Open NogginBops opened 4 months ago
Fixes #41
I also need to add from which version these constants are available from.
Adds:
GL_DEBUG_LOGGED_MESSAGES
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
GL_MAX_DEBUG_MESSAGE_LENGTH
GL_MAX_DEBUG_LOGGED_MESSAGES
GL_QUERY_BUFFER_BINDING
GL_COPY_READ_BUFFER_BINDING
GL_COPY_WRITE_BUFFER_BINDING
GL_RESET_NOTIFICATION_STRATEGY
GL_TEXTURE_BUFFER_BINDING
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS
GL_MAX_COLOR_ATTACHMENTS
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS
GL_MAX_SAMPLES
TODO (a few I found that are still missing):
GL_MAX_SUBROUTINES
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE
GL_MAX_SHADER_STORAGE_BLOCK_SIZE
GL_MAX_IMAGE_UNITS
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
GL_MAX_IMAGE_SAMPLES
GL_MAX_VERTEX_IMAGE_UNIFORMS
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
GL_MAX_GEOMETRY_IMAGE_UNIFORMS
GL_MAX_FRAGMENT_IMAGE_UNIFORMS
GL_MAX_COMBINED_IMAGE_UNIFORMS
GL_POLYGON_OFFSET_CLAMP
Fixes #41
I also need to add from which version these constants are available from.
Adds:
GL_DEBUG_LOGGED_MESSAGES
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
GL_MAX_DEBUG_MESSAGE_LENGTH
GL_MAX_DEBUG_LOGGED_MESSAGES
GL_QUERY_BUFFER_BINDING
GL_COPY_READ_BUFFER_BINDING
GL_COPY_WRITE_BUFFER_BINDING
GL_RESET_NOTIFICATION_STRATEGY
GL_TEXTURE_BUFFER_BINDING
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS
GL_MAX_COLOR_ATTACHMENTS
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS
GL_MAX_SAMPLES
TODO (a few I found that are still missing):
GL_MAX_SUBROUTINES
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE
GL_MAX_SHADER_STORAGE_BLOCK_SIZE
GL_MAX_IMAGE_UNITS
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
GL_MAX_IMAGE_SAMPLES
GL_MAX_VERTEX_IMAGE_UNIFORMS
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
GL_MAX_GEOMETRY_IMAGE_UNIFORMS
GL_MAX_FRAGMENT_IMAGE_UNIFORMS
GL_MAX_COMBINED_IMAGE_UNIFORMS
GL_POLYGON_OFFSET_CLAMP