I am doing transformation from physics simulation to image space, I keep getting the focal length to be 0.234, and I have found using glviewport how to get coordinated from clip space to window space but since my focal length is so tiny the transformed pixel coordinates only move around in the tiny space. How do i fix my focal length? is there a magnification ratio?
I am doing transformation from physics simulation to image space, I keep getting the focal length to be 0.234, and I have found using glviewport how to get coordinated from clip space to window space but since my focal length is so tiny the transformed pixel coordinates only move around in the tiny space. How do i fix my focal length? is there a magnification ratio?