In glTextureParameteri, when pname is GL_DEPTH_STENCIL_TEXTURE_MODE, the
valid values for param is GL_DEPTH_COMPONENT and GL_STENCIL_INDEX.
This commit adds those values to the new group 'DepthStencilTextureMode'
Also, GL_TEXTURE_MAX_ANISOTROPY is added to the 'TextureParameterName'
group, because it can be used as pname in the glTextureParameterf function.
In glTextureParameteri, when
pname
is GL_DEPTH_STENCIL_TEXTURE_MODE, the valid values forparam
is GL_DEPTH_COMPONENT and GL_STENCIL_INDEX. This commit adds those values to the new group 'DepthStencilTextureMode'Also, GL_TEXTURE_MAX_ANISOTROPY is added to the 'TextureParameterName' group, because it can be used as
pname
in the glTextureParameterf function.