SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
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Fix order of ByteAddressBuffer offsets in YAML (and CI to check it) #275
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spencer-lunarg closed 1 month ago
this was flipped in https://github.com/KhronosGroup/SPIRV-Reflect/pull/267#discussion_r1674833271
The order doesn't matter, but this got away because CI was not running a lot of these new tests