Adjusting the scaling factor will result in unwanted frustrum culling visible on screen. In other words, the bounding box is not updated correctly. Perhaps there's a chance that it isn't updated at all? That it is based on the original mesh?
With scale factor 1 and object scale 1
With scale factor 2 and obeject scale 0.5
If i lower the view just a bit, the pot becomes visible:
Adjusting the scaling factor will result in unwanted frustrum culling visible on screen. In other words, the bounding box is not updated correctly. Perhaps there's a chance that it isn't updated at all? That it is based on the original mesh?
With scale factor 1 and object scale 1
With scale factor 2 and obeject scale 0.5
If i lower the view just a bit, the pot becomes visible:
Model: https://sketchfab.com/3d-models/plants-are-nice-52704c1bafd44bfd9e98538276ad5614 Or the exact one i used: Model.zip
Info
Unity: 2020.3.38f1 URP: 10.10.1 Unity GLTF: 1.24.0-pre.3 via Needle registry