KhronosGroup / UnityGLTF

Runtime glTF 2.0 Loader for Unity3D
MIT License
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Timeline for implementing KHR_interactivity? #701

Open mrichards opened 8 months ago

mrichards commented 8 months ago

Hi, I am an engineer at Google working on Geospatial Creator. We are considering integrating with UnityGLTF to enable cross-platform portability of AR scenes with the GLTF format. We’d like to eventually support the KHR_interactivity extension, so I’m curious if that extension is on your roadmap for UnityGLTF and, if so, what the timeline for that looks like?

CC: @elalish who is also working on this effort on the Google side.

hybridherbst commented 8 months ago

Hi, I responded to your email just now, sorry for the delay – let's keep the discussion there for now and I can update the issue later.

KHR_interactivity specification PR: https://github.com/KhronosGroup/glTF/blob/interactivity/extensions/2.0/Khronos/KHR_interactivity/Specification.adoc