Closed sunnystormy closed 3 years ago
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I don't know if this is the right place to post this, and if there is a better place, please direct me there. :)
I've started using some WINE applications thru Linux, and they keep running out of memory due to the DXVK layer.
When an application runs, I get this output inside of the terminal:
After piping my vulkan information into a text file, I noticed this:
Whereas my GL information is:
Notice that the two memory sizes are significantly different. Is there a way to place a hard-cap on the memory for the Vulkan side of things? I would like to be able to play games without them running out of memory.
Thank you for your help!