Closed asuessenbach closed 2 months ago
100% not intended. Somehow didn't happen when I reviewed it, but when doing a cmake clean and full rebuild of the project I get that too. Moving them into a folder would be an option, but I'd rather prefer not having them at all. Shaders are already accessible from the respective samples.
@gpx1000 : Any suggestions?
top level shader projects? Does VS now make cmake tasks into shader projects?!?
With PR #1130, the solution (VS2022-speak) is filled with lots of top-level shader projects. Is that intended? Shouldn't we at least move them into some "shaders"-folder, or so?