Closed spencer-lunarg closed 3 months ago
As we move more to drawtime, I want to try and slowly cleanup/improve the cc_drawdispatch file
cc_drawdispatch
I noticed there were a lot of stateless checks at vkCmdTraceRay* time that didn't have a real reason to be there (and some duplicated among calls)
vkCmdTraceRay*
This also breaks up the 4 VkStridedDeviceAddressRegionKHR checks into their own calls to help reduce clutter
VkStridedDeviceAddressRegionKHR
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As we move more to drawtime, I want to try and slowly cleanup/improve the
cc_drawdispatch
fileI noticed there were a lot of stateless checks at
vkCmdTraceRay*
time that didn't have a real reason to be there (and some duplicated among calls)This also breaks up the 4
VkStridedDeviceAddressRegionKHR
checks into their own calls to help reduce clutter