Open h7seiji opened 3 years ago
Confirmed @McNopper @UX3D-nopper Can someone of your team can have a lot on it?
Sure :-)
This is a bug in Draco. When encoding the model using the tool in the official Draco repository, it also crashes.
There is already an open issue: https://github.com/google/draco/issues/669
Upon fixing this bug the Draco source files in the Blender repository needs to be updated by opening a new Blender differential. I presume that neither the glTF-Blender-IO addon nor the "bridge" code need to be updated.
Seems https://github.com/google/draco/issues/669 is now solved. We need to test again, and if issue is solved, create a diff in dev
There is a Blender diff open at D15233 which updates the integrated Draco sources to 1.5.2.
Unfortunatly, this does not fix exporting this specific asset as Draco still crashes. However, after exporting to an uncompressed glTF and importing back into Blender, you can now export to glTF with Draco compression enabled.
Describe the bug I have an object that I'm trying to export with Draco compression, but I get an error when using compression. When the compression is disabled the export runs fine. It might also be related to the UV, since not exporting the UV also exports fine, even with compression. I'm only having problems with this specific object. The object is in the blend file attached below.
To Reproduce Steps to reproduce the behavior:
Error log
.blend file/ .gltf draco-error.zip
Version