KhronosGroup / glTF-Blender-IO

Blender glTF 2.0 importer and exporter
https://docs.blender.org/manual/en/latest/addons/import_export/scene_gltf2.html
Apache License 2.0
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Skinned meshes can't be exported properly as GLB either with or without animation #2272

Open hybridherbst opened 3 months ago

hybridherbst commented 3 months ago

Describe the bug Related to #2271
The attached .blend file, when exported to GLB, breaks apart. It has two skinned meshes. I tried various different settings but can't get a good result out of it.

To Reproduce Steps to reproduce the behavior:

  1. Download https://drive.google.com/file/d/19w7jfuxWh3XTWu8VmZeAVqnk9qTBriuD/view?usp=sharing
  2. Open in Blender 4.3 Alpha
  3. Export as GLB
    1. I tried with/without animation, with/without Scene animation mode, no luck
    2. to avoid the issue in #2271 , export settings should have "Visible Objects" and "Renderable Objects" turned on
  4. Obversve broken result

Expected behavior Scene looks similar to what I can see in Blender image

Screenshots image

Version

julienduroure commented 3 months ago

Confirmed. Entering Edit mode on Blender gives some king of same result ...

image

Jeggery commented 3 months ago

image I also encountered the same problem