Describe the bug
Hello. When I export a scene with the "Force Keeping channel for objects" option enabled, armature objects themselves end up having extra keyframes despite the fact that they were not animated.
To Reproduce
Open the attached blend file
Export the scene with the option enabled
Import it back
See the results
Expected behavior
The armature object itself like the Cube in the same scene should not be animated (only its root bone).
Describe the bug Hello. When I export a scene with the "Force Keeping channel for objects" option enabled, armature objects themselves end up having extra keyframes despite the fact that they were not animated.
To Reproduce
Expected behavior The armature object itself like the Cube in the same scene should not be animated (only its root bone).
Screenshots
.blend file/ .gltf (mandatory) force_keep_bug.blend.zip
Version