Describe the bug
When exporting with the "Full Collection Hierachy" option enabled, the export fails.
To Reproduce
Steps to reproduce the behavior:
Export as GLTF
Select "Full Collection Hierachy"
Python: Traceback (most recent call last):
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\__init__.py", line 1303, in execute
res = gltf2_blender_export.save(context, export_settings)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\blender\exp\export.py", line 37, in save
json, buffer = __export(export_settings)
^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\blender\exp\export.py", line 55, in __export
__gather_gltf(exporter, export_settings)
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\blender\exp\export.py", line 202, in __gather_gltf
active_scene_idx, scenes, animations = gltf2_blender_gather.gather_gltf2(export_settings)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\blender\exp\gather.py", line 31, in gather_gltf2
scenes.append(__gather_scene(blender_scene, export_settings))
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\blender\exp\cache.py", line 37, in wrapper_cached
result = func(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\blender\exp\gather.py", line 60, in __gather_scene
vtree.construct(blender_scene)
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\blender\exp\tree.py", line 142, in construct
self.recursive_node_traverse(
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\blender\exp\tree.py", line 394, in recursive_node_traverse
self.recursive_node_traverse(
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.3\scripts\addons_core\io_scene_gltf2\blender\exp\tree.py", line 182, in recursive_node_traverse
self.nodes[parent_uuid].blender_object is not None and self.nodes[parent_uuid].blender_object.is_instancer is True):
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AttributeError: 'Collection' object has no attribute 'is_instancer'
Expected behavior
The export does not fail. Every collection and collections inside them are represented in the exported file.
Screenshots
If applicable, add screenshots to help explain your problem.
Describe the bug When exporting with the "Full Collection Hierachy" option enabled, the export fails.
To Reproduce Steps to reproduce the behavior:
Expected behavior The export does not fail. Every collection and collections inside them are represented in the exported file.
Screenshots If applicable, add screenshots to help explain your problem.
.blend file/ .gltf (mandatory) You can just use the default startup file, here's mine anyways blender gltf full collection export broken.zip
Version
Additional context https://projects.blender.org/blender/blender/issues/127759