Open hybridherbst opened 4 months ago
yes the logging engine hasn't been updated to support some 3D specific actions, I will probably implement them as a no-op log asp. For now to see the supported log and babylon engine nodes you can look at this function https://github.com/KhronosGroup/glTF-InteractivityGraph-AuthoringTool/blob/initial-work-merge/src/BasicBehaveEngine/BasicBehaveEngine.ts#L293-L374
ones that are just supported in babylon are found here https://github.com/KhronosGroup/glTF-InteractivityGraph-AuthoringTool/blob/initial-work-merge/src/BasicBehaveEngine/decorators/BabylonDecorator.ts#L45-L48
My understanding was that there would be a set of "core" KHR_interactivity nodes that would have to be implemented by each engine claiming KHR_interactivity support.
However, in the current implementation, e.g. the logging engine does not support animation nodes:
I saw there have been recent changes from
lifecycle/*
toevent/*
, so maybe the Logging engine implementation just hasn't been updated yet.