StainedGlassLamp puts assets into glTF-KTX-BasisU folder, whereas AnisotropyBarnLamp puts them in glTF-KTX2-Basisu (note the 2. and incorrect case on u).
It would be nice to match the folder names for all variants for consistency; this helps for tooling that wants to exclude or include folders with a specific name.
StainedGlassLamp puts assets into glTF-KTX-BasisU folder, whereas AnisotropyBarnLamp puts them in glTF-KTX2-Basisu (note the 2. and incorrect case on
u
).It would be nice to match the folder names for all variants for consistency; this helps for tooling that wants to exclude or include folders with a specific name.