Closed lexaknyazev closed 2 months ago
When a mesh with point or line primitive mode has a defined material but does not have normals, the renderer ignores vertex colors.
See https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/PrimitiveModeNormalsTest.
When a mesh with point or line primitive mode has a defined material but does not have normals, the renderer ignores vertex colors.
See https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/PrimitiveModeNormalsTest.