KhronosGroup / glTF-Sample-Viewer

Physically-Based Rendering in glTF 2.0 using WebGL
Apache License 2.0
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Some models break IBL rendering #569

Closed lexaknyazev closed 3 months ago

lexaknyazev commented 3 months ago

Follow these steps exactly:

  1. Open a fresh Sample-Viewer tab.
  2. Goto Models, select IridescenceMetallicSpheres or IridescenceDielectricSpheres.
  3. Goto Display, change the Active Environment to Studio Neutral.
  4. Observe red color in the IBL.