I built glslang with Emscripten and included the JavaScript file into an HTML file. It runs and prints the help message to the console. My question is how can I pass arguments to it and how can I validate GLSL. I tried to set Module.arguments and call Module._main with arguments, but it still only prints the help message to the console. My code is something like this:
I use an additional setTimeout because initially, the browser says that _main is not a function. I'm not sure why because I'm inside onRuntimeInitialized.
I built glslang with Emscripten and included the JavaScript file into an HTML file. It runs and prints the help message to the console. My question is how can I pass arguments to it and how can I validate GLSL. I tried to set
Module.arguments
and callModule._main
with arguments, but it still only prints the help message to the console. My code is something like this:I use an additional
setTimeout
because initially, the browser says that_main
is not a function. I'm not sure why because I'm insideonRuntimeInitialized
.