KiCad / KicadOSXBuilder

Kicad OSX Builder, which I plan to use as my boxed development environment on Mac OSX
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Mac OS X build failed #23

Open DavidLit opened 10 years ago

DavidLit commented 10 years ago

It looks like bzr isn't available:

$ uname -a Darwin mini.littell.private 10.8.0 Darwin Kernel Version 10.8.0: Tue Jun 7 16:33:36 PDT 2011; root:xnu-1504.15.3~1/RELEASE_I386 i386

$ ./build.sh -c 2 -a x86_64 BUILDING RELEASE BINARIES


Starting step: CHECK & UNPACK WXPYTHON (wxPython-src-2.9.4.0)


% Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 100 48.4M 100 48.4M 0 0 1096k 0 0:00:45 0:00:45 --:--:-- 1118k unpacking wxpython sources ... patching wxpython sources ... patching file Makefile.in patching file configure patching file include/wx/event.h patching file include/wx/overlay.h patching file include/wx/private/overlay.h patching file src/common/event.cpp patching file src/osx/cocoa/overlay.mm patching file src/osx/cocoa/window.mm patching file wxPython/build_options.py patching file wxPython/src/wx.pth patching file wxPython/wx/build/build_options.py patching file src/osx/cocoa/menuitem.mm patching file src/osx/menuitem_osx.cpp patching file src/common/filehistorycmn.cpp patching file include/wx/osx/menuitem.h patching file include/wx/osx/core/private.h


Starting step: UPDATE KICAD SOURCES


./build.sh: line 281: bzr: command not found build error on UPDATE KICAD SOURCES STEP: 2 $

vizmo commented 10 years ago

bzr is available on MacPorts and probably Homebrew as well.