Kiatra / Broker_MicroMenu

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No Tooltip when hovering on Bazooka. #7

Open goldenpipes opened 1 year ago

goldenpipes commented 1 year ago

[string "@Broker_MicroMenu/Broker_MicroMenu.lua"]:238: in function `OnEnter'
[string "@Bazooka/Bazooka.lua"]:1582: in function `showTip'
[string "@Bazooka/Bazooka.lua"]:1387: in function <Bazooka/Bazooka.lua:1378>

Locals:
self = BazookaPlugin_Broker_MicroMenu {
 0 = <userdata>
 tooltip = Frame {
 }
 bzkPlugin = <table> {
 }
 PixelSnapDisabled = true
}
y = 1
x = 1
ckey = "SHIFT-C"
y = 2
x = 1
key = "P"
y = 3
x = 1
y = 4
x = 1
y = 6
x = 1
(*temporary) = <function> defined @Broker_Everything/libs/LibQTip-1.0/LibQTip-1.0.lua:1295
(*temporary) = Frame {
 0 = <userdata>
 regularFont = GameTooltipText {
 }
 layoutType = "TooltipDefaultLayout"
 headerFont = GameTooltipHeaderText {
 }
 GetBackdropColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:294
 key = "Broker_MicroMenuTooltip"
 SetBackdropBorderColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:298
 scrollFrame = ScrollFrame {
 }
 columns = <table> {
 }
 SetBorderBlendMode = <function> defined @SharedXML/SharedTooltipTemplates.lua:306
 scrollChild = Frame {
 }
 colspans = <table> {
 }
 TooltipBackdropOnLoad = <function> defined @SharedXML/SharedTooltipTemplates.lua:275
 width = 145
 GetBackdropBorderColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:302
 labelProvider = <table> {
 }
 height = 97
 SetBackdropColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:290
 lines = <table> {
 }
 NineSlice = Frame {
 }
}
(*temporary) = 6
(*temporary) = 2
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "player"
(*temporary) = true
(*temporary) = Frame {
 0 = <userdata>
 regularFont = GameTooltipText {
 }
 layoutType = "TooltipDefaultLayout"
 headerFont = GameTooltipHeaderText {
 }
 GetBackdropColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:294
 key = "Broker_MicroMenuTooltip"
 SetBackdropBorderColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:298
 scrollFrame = ScrollFrame {
 }
 columns = <table> {
 }
 SetBorderBlendMode = <function> defined @SharedXML/SharedTooltipTemplates.lua:306
 scrollChild = Frame {
 }
 colspans = <table> {
 }
 TooltipBackdropOnLoad = <function> defined @SharedXML/SharedTooltipTemplates.lua:275
 width = 145
 GetBackdropBorderColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:302
 labelProvider = <table> {
 }
 height = 97
 SetBackdropColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:290
 lines = <table> {
 }
 NineSlice = Frame {
 }
}
(*temporary) = 6
(*temporary) = 1
(*temporary) = ""
(*temporary) = GameTooltipText {
 0 = <userdata>
 fontStyle = "SHADOW"
 font = "Interface\AddOns\ElvUI\Core\Media\Fonts\PTSansNarrow.ttf"
 fontSize = 12
}
(*temporary) = "LEFT"
(*temporary) = "attempt to index field 'GuildMicroButton' (a nil value)"
tooltip = Frame {
 0 = <userdata>
 regularFont = GameTooltipText {
 }
 layoutType = "TooltipDefaultLayout"
 headerFont = GameTooltipHeaderText {
 }
 GetBackdropColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:294
 key = "Broker_MicroMenuTooltip"
 SetBackdropBorderColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:298
 scrollFrame = ScrollFrame {
 }
 columns = <table> {
 }
 SetBorderBlendMode = <function> defined @SharedXML/SharedTooltipTemplates.lua:306
 scrollChild = Frame {
 }
 colspans = <table> {
 }
 TooltipBackdropOnLoad = <function> defined @SharedXML/SharedTooltipTemplates.lua:275
 width = 145
 GetBackdropBorderColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:302
 labelProvider = <table> {
 }
 height = 97
 SetBackdropColor = <function> defined @SharedXML/SharedTooltipTemplates.lua:290
 lines = <table> {
 }
 NineSlice = Frame {
 }
}
LibQTip = <table> {
 activeTooltips = <table> {
 }
 LabelPrototype = <table> {
 }
 tooltipHeap = <table> {
 }
 cellPrototype = <table> {
 }
 tableHeap = <table> {
 }
 providerMetatable = <table> {
 }
 timerHeap = <table> {
 }
 providerPrototype = <table> {
 }
 onReleaseHandlers = <table> {
 }
 LabelProvider = <table> {
 }
 tipMetatable = <table> {
 }
 frameHeap = <table> {
 }
 IterateToolti```

Thank you for all you do!
Kiatra commented 9 months ago

Do you get an actual error? I only see the stack.