Open BattleHook opened 1 year ago
Hi,
I can take a look at that, checking out of bounds locations isn't a big issue, I'd rather not just delete them with no user interaction, so I'd have to pop up some sort of warning box to confirm the deletion.
Can you attach the config here so I can take a look at it and use it for testing?
I'm not sure when I can get an update out, I was adding/testing some new stuff and got a config corruption, it's proving to be difficult to track down what caused it, I don't want to release an update that could corrupt people's config.
Thanks for the suggestion.
On Sun, 15 Jan 2023, 01:12 BattleHook, @.***> wrote:
For some strange reason I have some waypoints that are located outside of the map bounds. It only show up when I am in the ingame worker-menu and have the AutoDrive in edit-mode. There are also 3 points showing up as Debug+points in the Autodrive destinations menu, however the points are not shown on the map by and "dead-end" sign.
I tried to delete all the points on the map with the AutoDrive_Course_Editor and saved the file. Then I compared the original and the saved file. It seems there are still 5 points left after deleting all points. But I got no clue how to delete this points.
Therefore it would be nice to have a possibility in AutoDrive_Course_Editor to delete all waypoints outside of the map boundaries. [image: Farming Simulator 22 Screenshot 2023 01 15 - 02 06 05 46] https://user-images.githubusercontent.com/62392548/212503993-7d559c29-ccbe-4416-8824-9c70858d6650.png [image: Farming Simulator 22 Screenshot 2023 01 15 - 02 06 23 91] https://user-images.githubusercontent.com/62392548/212503998-5f189877-c1ff-433b-bc19-c1ce7cb07658.png
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Hello KillBait, I have uploaded the configuration file (and also the Papenburg DDS for your convenience).
No hurry :wink: . It is only a bit disturbing when opening the helper-menu in game, but not gamebreaking.
Hi @BattleHook ,
I had a similar issue and resolved it in my fork. I've added a pull request for my fix so @KillBait can add it to the next release.
In the meantime, you could use the forked editor to remove the nodes. You can find the latest binary release here: https://github.com/rhaetional/AutoDrive_Course_Editor/tree/master_rhae
For some strange reason I have some waypoints that are located outside of the map bounds. It only show up when I am in the ingame worker-menu and have the AutoDrive in edit-mode. There are also 3 points showing up as Debug-points in the Autodrive destinations menu, however the points are not shown on the map by and "dead-end" sign.
I tried to delete all the points on the map with the AutoDrive_Course_Editor and saved the file. Then I compared the original and the saved file. It seems there are still 5 points left after deleting all points. But I got no clue how to delete this points.
Therefore it would be nice to have a possibility in AutoDrive_Course_Editor to delete all waypoints outside of the map boundaries.