Improvements and optimisations for ui_manager.sqf. Due to time constraints most of the optimization is in usage of playerNamespace variables, also resources part was refactored into function. Rest can be done soon:tm:
Content:
[x] Add a way to hide FOB hud, consider auto hide in zeus
[x] Civ rep, awareness etc on map screen resources overlay when map is open
Description:
Improvements and optimisations for ui_manager.sqf. Due to time constraints most of the optimization is in usage of playerNamespace variables, also resources part was refactored into function. Rest can be done soon:tm:
Content:
Add a way to hide FOB hud, considerauto hide in zeusCiv rep, awareness etc on map screenresources overlay when map is openSuccessfully tested on: