Is your feature request related to a problem? Please describe:
sometimes I've noticed when some groups have their server online majority of the day 1-3 man armies somehow manage to take over sectors. When the main group or a group of players join they find its already nearly completed
### Describe the solution you'd like:
It would be very handy feature if we were able to set a minimum player requirement in the sector capture zone to be able to capture the sector thus eliminating the people who do not want to work as a team.
### Additional context:
The possibility to be able to disable this feature for those who do not need/want it. Or for those who play Singleplayer
The ability to configure the amount of players required in the sector zone for capture completion (excluding enemy presence)
Suggestion/Feature request
Is your feature request related to a problem? Please describe:
sometimes I've noticed when some groups have their server online majority of the day 1-3 man armies somehow manage to take over sectors. When the main group or a group of players join they find its already nearly completed ### Describe the solution you'd like: It would be very handy feature if we were able to set a minimum player requirement in the sector capture zone to be able to capture the sector thus eliminating the people who do not want to work as a team. ### Additional context:The possibility to be able to disable this feature for those who do not need/want it. Or for those who play Singleplayer
The ability to configure the amount of players required in the sector zone for capture completion (excluding enemy presence)