KillahPotatoes / KP-Liberation

The work on GreuhZbugs Liberation Mission for Arma 3 continues...
MIT License
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Cannot see nor enable player map markers #910

Open Mach2Infinity opened 2 years ago

Mach2Infinity commented 2 years ago

Bug report

Basic Information

Mission version: 0.96.7a

Map used: Altis, Tanoa and Chernarus Winter

Mods used:

32 client mods and 4 server mods as below:

Server mods: Advanced Rappelling Advanced Sling Loading Advanced Towing Advanced Urban Rappelling Server side smoke (for Blastcore Edited)

Client mods: [DISCONTINUED] Burnes Armories - FV4034 Challenger 2 TES 3CB BAF Equipment 3CB BAF Units 3CB BAF Vehicles 3CB BAF Weapons AV-8B Harrier 2 BWMod CBA_A3 CUP Terrains - Core CUP Terrains - Maps CUP Units CUP Vehicles CUP Weapons Enhanced Movement Eurofighter Typhoon AWS F-15 Eagle F-16 Fighting Falcon FA-18 Super Hornet FIR AWS(AirWeaponSystem) KP Ranks POOK Camonets POOK SAM PACK Project Tornado RHSAFRF RHSGREF RHSUSAF RKSL Studios: Attachments v3.02 SFP: Swedish Forces Pack Specialist Military Arms (SMA) Version 2.7.1 Sukhoi Su-33 Flanker-D USAF Mod - Fighters USAF Mod - Main USAF Mod - Utility

Dedicated or local game: dedicated

Source of the mission file (URL): https://github.com/KillahPotatoes/KP-Liberation/releases/tag/v0.96.7a

Individual Things

Did you edit anything within the mission files? Yes

If yes, what did you edit exactly?

_kp_liberationconfig.sqf 1) changed blufor preset to 0 (custom). 2) changed _KP_liberation_productioninterval to 10 (default is 30)

(presets -> blufor ->) custom.sqf 1) changed/added class names for chosen addons (too long to fit)

(presets -> opfor ->) custom.sqf 1) changed/added class names for chosen addons

I can provide these modified preset custom/sqf files if needed.

Short Issue Description

At least since 0.96.7a I'm no longer able to see player map markers (player icon with their name) on the map or GPS. Once spawned, if I look at the KP Player Menu in the scroll/context menu there's no option to enable it either.

Expected Behaviour

Player map markers should be enabled by default. If not, there should be an option to enable it.

Steps to Reproduce the Issue

Simply loading the mission

Screenshots, Serverlog or any other helpful Information

On the mission's parameters screen, under GAMEPLAY OPTIONS the setting player mapmarkers activation through extended options is set to enabled. The only other mention of 'extended options' I could find was under client options variant (under MISSION OPTIONS) which is called GREUH Extended Options. However, if I select this and start the mission it loads a green bar then the screen briefly flashes before loading the map propery. Instead of seeing GREUH Extended Options within the scroll/context menu I see KP Player Menu.

This may be unrelated but worth mentioning. In the mission PBO file, GREUH -> Scripts -> there is GREUH_playermarkers,sqf which must be what controls/manages player map markers. Only KP Player Menu is available and if I look at the KP folder there is no such labelled file. I understand you can call a script/file from any folder but the fact only KP works and only GREUH contains a .sqf for this makes me think something has been left out or perhaps there's an error in the coding/scripting somewhere?

ArmA 1 ArmA 3 ArmA 4 ArmA 10

Razatop commented 1 year ago

Silly question, but it's enabled in the games difficulty setting right? Pretty sure it's an option in there too IIRC.