Did you edit anything within the mission files? Yes
If yes, what did you edit exactly?
_kp_liberationconfig.sqf
1) changed blufor preset to 0 (custom).
2) changed _KP_liberation_productioninterval to 10 (default is 30)
(presets -> blufor ->) custom.sqf
1) changed/added class names for chosen addons (too long to fit)
(presets -> opfor ->) custom.sqf
1) changed/added class names for chosen addons
I can provide these modified preset custom/sqf files if needed.
Short Issue Description
At least since 0.96.7a I'm no longer able to see player map markers (player icon with their name) on the map or GPS. Once spawned, if I look at the KP Player Menu in the scroll/context menu there's no option to enable it either.
Expected Behaviour
Player map markers should be enabled by default. If not, there should be an option to enable it.
Steps to Reproduce the Issue
Simply loading the mission
Screenshots, Serverlog or any other helpful Information
On the mission's parameters screen, under GAMEPLAY OPTIONS the setting player mapmarkers activation through extended options is set to enabled. The only other mention of 'extended options' I could find was under client options variant (under MISSION OPTIONS) which is called GREUH Extended Options. However, if I select this and start the mission it loads a green bar then the screen briefly flashes before loading the map propery. Instead of seeing GREUH Extended Options within the scroll/context menu I see KP Player Menu.
This may be unrelated but worth mentioning. In the mission PBO file, GREUH -> Scripts -> there is GREUH_playermarkers,sqf which must be what controls/manages player map markers. Only KP Player Menu is available and if I look at the KP folder there is no such labelled file. I understand you can call a script/file from any folder but the fact only KP works and only GREUH contains a .sqf for this makes me think something has been left out or perhaps there's an error in the coding/scripting somewhere?
Bug report
Basic Information
Mission version: 0.96.7a
Map used: Altis, Tanoa and Chernarus Winter
Mods used:
32 client mods and 4 server mods as below:
Server mods: Advanced Rappelling Advanced Sling Loading Advanced Towing Advanced Urban Rappelling Server side smoke (for Blastcore Edited)
Client mods: [DISCONTINUED] Burnes Armories - FV4034 Challenger 2 TES 3CB BAF Equipment 3CB BAF Units 3CB BAF Vehicles 3CB BAF Weapons AV-8B Harrier 2 BWMod CBA_A3 CUP Terrains - Core CUP Terrains - Maps CUP Units CUP Vehicles CUP Weapons Enhanced Movement Eurofighter Typhoon AWS F-15 Eagle F-16 Fighting Falcon FA-18 Super Hornet FIR AWS(AirWeaponSystem) KP Ranks POOK Camonets POOK SAM PACK Project Tornado RHSAFRF RHSGREF RHSUSAF RKSL Studios: Attachments v3.02 SFP: Swedish Forces Pack Specialist Military Arms (SMA) Version 2.7.1 Sukhoi Su-33 Flanker-D USAF Mod - Fighters USAF Mod - Main USAF Mod - Utility
Dedicated or local game: dedicated
Source of the mission file (URL): https://github.com/KillahPotatoes/KP-Liberation/releases/tag/v0.96.7a
Individual Things
Did you edit anything within the mission files? Yes
If yes, what did you edit exactly?
_kp_liberationconfig.sqf 1) changed blufor preset to 0 (custom). 2) changed _KP_liberation_productioninterval to 10 (default is 30)
(presets -> blufor ->) custom.sqf 1) changed/added class names for chosen addons (too long to fit)
(presets -> opfor ->) custom.sqf 1) changed/added class names for chosen addons
I can provide these modified preset custom/sqf files if needed.
Short Issue Description
At least since 0.96.7a I'm no longer able to see player map markers (player icon with their name) on the map or GPS. Once spawned, if I look at the KP Player Menu in the scroll/context menu there's no option to enable it either.
Expected Behaviour
Player map markers should be enabled by default. If not, there should be an option to enable it.
Steps to Reproduce the Issue
Simply loading the mission
Screenshots, Serverlog or any other helpful Information
On the mission's parameters screen, under GAMEPLAY OPTIONS the setting player mapmarkers activation through extended options is set to enabled. The only other mention of 'extended options' I could find was under client options variant (under MISSION OPTIONS) which is called GREUH Extended Options. However, if I select this and start the mission it loads a green bar then the screen briefly flashes before loading the map propery. Instead of seeing GREUH Extended Options within the scroll/context menu I see KP Player Menu.
This may be unrelated but worth mentioning. In the mission PBO file, GREUH -> Scripts -> there is GREUH_playermarkers,sqf which must be what controls/manages player map markers. Only KP Player Menu is available and if I look at the KP folder there is no such labelled file. I understand you can call a script/file from any folder but the fact only KP works and only GREUH contains a .sqf for this makes me think something has been left out or perhaps there's an error in the coding/scripting somewhere?