I recently upgraded my CPU and while a lot of your tools stayed functional. Cafe Shader Studio now has a issue where I import models from NSMBU, it shows various bounding boxes that define the size of the various meshes on the model, but rotated 90 degrees.
However, most other view modes look fine with the addition of said bounding boxes noted above.
I recently upgraded my CPU and while a lot of your tools stayed functional. Cafe Shader Studio now has a issue where I import models from NSMBU, it shows various bounding boxes that define the size of the various meshes on the model, but rotated 90 degrees.![image](https://user-images.githubusercontent.com/47430203/210678999-9b63a40d-1f69-4be3-b5fd-51f128e4c6d5.png)
However, most other view modes look fine with the addition of said bounding boxes noted above.
![image](https://user-images.githubusercontent.com/47430203/210679139-5fa4cf4d-416b-4d62-8cab-c1e6fb5ac454.png)
Also 'Lighting' and 'Diffuse' show black results.