Closed Manurocker95 closed 4 years ago
The tool only supports gfmdl, bnsh, and bntx. I don't plan to do every file in the gfpak, but animations are planned
Hey, any progress on gfbanm support?
Yeah it's almost fully supported. I still need to figure out rotations and i am currently working on gfbmdl editing.
Nice!
Hey, it's been an entire month since you said that it's almost fully supported, how's the progress?
At the time I was also finishing up gfbmdl but that's pretty much functional. I haven't really gotten around to finishing gfbanm, and researching is kinda annoying atm since my switch has been giving issues. I'll be sure to close this once they are working.
Hi! is there any progress on gfbanm support?
Can this be reopened? The animations in LGPE aren't correctly displayed yet @KillzXGaming
You can make a new issue since it's specific to LGPE. That game handles rotations differently and is currently unknown how.
Where did you learn about this format? It's very compact compared to glb and smd and looking to use it myself. I've got it semi implemented but am facing some weird issues. It looks almost correct?
To give you an idea of what I am dealing with at the moment ^
I can export them, but not see them nor use them anyway. In the text editor, it just says EOT