KillzXGaming / Switch-Toolbox

A tool to edit many video game file formats
GNU General Public License v3.0
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cadence of hyrule sprites tiling problem #192

Closed steventylerseanherr closed 4 years ago

steventylerseanherr commented 4 years ago

i was trying to dump cadence of hyrules sprites and noticed that some of the sprites were mangled and missing tiles i asked in the vg resource discord and random talking bush says that somethings wrong with the tiling algorithm

for reference this is what i get from switch toolbox grasslands_tree_big and this is what random talking bush got from his own scripts grasslands_tree_big

KillzXGaming commented 4 years ago

Can you send the texture as a .bftex? (Exportable like dds or png, just use .bftex instead)

steventylerseanherr commented 4 years ago

yes and sorry for the wait

uh maybe not oh i can zip it and send that grasslands_tree_big.zip

KillzXGaming commented 4 years ago

Huh I have no issues myself, could you send the bntx?

image

steventylerseanherr commented 4 years ago

how do i export as a bntx? all ive got is bftex and normal picture formats (also i cant download the latest updates on my slow internet without timing out so that might have something to do with it. my toolbox says image but ill keep trying on that)

steventylerseanherr commented 4 years ago

got it image one of the comments since i last sat through an update must of fixed it so i guess i close this issue?

KillzXGaming commented 4 years ago

Yeah seems fine to me. Not sure what could've caused it tbh