KillzXGaming / Switch-Toolbox

A tool to edit many video game file formats
GNU General Public License v3.0
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Issue with exporting mesh parts of LM3 models #237

Open BrewsterTKoopa opened 4 years ago

BrewsterTKoopa commented 4 years ago

So i've been ripping models from luigi's mansion 3 lately, everything is going super smooth, only two models have failed to properly export

https://puu.sh/FJBfT/7209ba0026.png

i also got this error in Noesis WARNING: Ignoring object due to > 65535 vertices, not handled in COLLADA import. Generating final model. so i assume it's the dae, is there a way to fix this, or atleast be able to update toolbox to export either obj or fbx? it's also only specific mesh groups(such as mesh_3 for the Polterkitty boss)

BrewsterTKoopa commented 4 years ago

I figured it out: if Noesis does not work, use blender to import it.