i also got this error in Noesis
WARNING: Ignoring object due to > 65535 vertices, not handled in COLLADA import.
Generating final model.
so i assume it's the dae, is there a way to fix this, or atleast be able to update toolbox to export either obj or fbx? it's also only specific mesh groups(such as mesh_3 for the Polterkitty boss)
So i've been ripping models from luigi's mansion 3 lately, everything is going super smooth, only two models have failed to properly export
https://puu.sh/FJBfT/7209ba0026.png
i also got this error in Noesis WARNING: Ignoring object due to > 65535 vertices, not handled in COLLADA import. Generating final model. so i assume it's the dae, is there a way to fix this, or atleast be able to update toolbox to export either obj or fbx? it's also only specific mesh groups(such as mesh_3 for the Polterkitty boss)