Open masagrator opened 1 year ago
this game not using those font files. It used data009/ui/ui_chapter_us.dat .dtt data009/ui/ui_core_us.dat .dtt data009/ui/ui_core_2_us.dat .dtt data009/ui/ui_core_pc_us.dat .dtt data009/ui/ui_dbg_us.dat .dtt data009/ui/ui_hud_us.dat .dtt data009/ui/ui_hud_hacking_us.dat .dtt data009/ui/ui_loading.dat .dtt data009/ui/ui_option_us.dat .dtt data009/ui/ui_pause_us.dat .dtt data009/ui/ui_shop_us.dat .dtt data009/ui/ui_title_us.dat .dtt
Still those are using the same format, so "font" and "ui" needs the same update to code.
Yup.
Game is storing font textures in the way: wta - header, wtp - texture
tool doesn't seem to support ASTC 6x6 textures in WTB while this is what game is using (both UNORM and sRGB).
Example: font_01.zip