KilnGraphics / Blaze4D

Minecraft but with Vulkan.
GNU Lesser General Public License v3.0
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Block outline and F3 crosshair doesn't work #41

Closed burgerindividual closed 3 years ago

burgerindividual commented 3 years ago

I think this is due to how Minecraft processes LINES and LINE_STRIP, but I've implemented the correct index buffers and vulkan type and it still doesn't work. In renderdoc, all of the vertices turn to NAN going from the vertex to the fragment shader.

OroArmor commented 3 years ago

isnt this fixed?

burgerindividual commented 3 years ago

this was fixed a while ago