Closed Dreamail closed 2 years ago
Because MacOS is unbased.
based
Because MacOS is unbased.
What do you mean with that? MacOS can use vulkan as well MoltenVk
MoltenVK doesnt have Vulkan 1.2 support
MoltenVK doesnt have Vulkan 1.2 support
It even has 1.3 support I don’t know what you are talking about.
While moltenVK allows us to use Vulkan on macos that is not a 0 effort port. There are still additional considerations that need to be taken (for example the portability subset features). It is not impossible to do but combined with the fact that we have more than enough work that still needs to be done on windows/linux and that none of us have the tools to test/debug on macOS it is simply not reasonable for us to support it right now.
MoltenVK doesnt have Vulkan 1.2 support
It even has 1.3 support I don’t know what you are talking about.
My bad then.
While moltenVK allows us to use Vulkan on macos that is not a 0 effort port. There are still additional considerations that need to be taken (for example the portability subset features). It is not impossible to do but combined with the fact that we have more than enough work that still needs to be done on windows/linux and that none of us have the tools to test/debug on macOS it is simply not reasonable for us to support it right now.
so it will support macos in the future right?
If any team member has a machine with macOS to test on, then maybe
(spoiler alert: there's none)
If any team member has a machine with macOS to test on, then maybe
(spoiler alert: there's none)
OK, I am looking forward to it.
If any team member has a machine with macOS to test on, then maybe
(spoiler alert: there's none)
not a team member but I have one
will it can work in macOS? Why it could not work in macOS