Open omgmax opened 3 years ago
Hi,
Can you add support for 2D physics + a 2D example? Thanks!
Hi, 2D physics work in a completely different way, so you'd need a different engine from 3D. You could try a C# port of the box2d engine, and replace all floats with sfloats and so on.
Hi,
Can you add support for 2D physics + a 2D example? Thanks!