This breaks compatibility with pre-0.50 ECS.
I didn't upgrade UnityPhysicsPackage or check if Unity changed any of their corresponding systems, so please don't merge this into master.
Would be cool if someone else could continue where I left off 💪
I just compared 0.16 to 0.51 Unity.Transforms code and it looks like a lot more will need to be changed.
Are you planning to upgrade this package to 0.51 eventually? Thank you for your contribution! 👏
Could this be merged into a WIP branch somehow?
This breaks compatibility with pre-0.50 ECS. I didn't upgrade UnityPhysicsPackage or check if Unity changed any of their corresponding systems, so please don't merge this into master. Would be cool if someone else could continue where I left off 💪