Upon triggering the blue button to move back and forwards within a quick animation time, the button disappears from the overall gameobject Pillar-Button. This is most likely due to the move/reset animation duration times happening too quick one after the other, which forces the child-mesh to disappear inside the pillar-button parent mesh.
Upon triggering the blue button to move back and forwards within a quick animation time, the button disappears from the overall gameobject Pillar-Button. This is most likely due to the move/reset animation duration times happening too quick one after the other, which forces the child-mesh to disappear inside the pillar-button parent mesh.
Example config:
Priority set to high.