KingOfDaAwesome / bullet

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btKinematicCharacterController step crash #743

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
void btKinematicCharacterController::stepForwardAndStrafe ( btCollisionWorld* 
collisionWorld, const btVector3& walkMove)

will crash m_ghostObject->convexSweepTest if walkMove length is 0 with a 0 
length ray

Original issue reported on code.google.com by thesombr...@gmail.com on 3 Oct 2013 at 8:33

GoogleCodeExporter commented 8 years ago
moved to https://github.com/bulletphysics/bullet3/issues/84

Original comment by erwin.coumans on 30 Mar 2014 at 5:50