This also includes a small optimization to pool value allocation. No need to have an O(n) loop when we can have a typically O(1) lookup. Won't make much difference in small pools.
The pool stats look like this:
Total pool size: 632
Largest pool: 0x08071470, 36
Didn't include in the README since it's ARM only (and only when you use pools, so old ARM at that), and stats already takes up enough space there.
In a lot of cases, there can be duplicate pool values (for various reasons) This can be a helpful stat to review your space usage, just like area stats.
Note: this will cause some small conflicts with #173 because it includes some cleanup that did as well. Will rebase either one merged first.
This also includes a small optimization to pool value allocation. No need to have an O(n) loop when we can have a typically O(1) lookup. Won't make much difference in small pools.
The pool stats look like this:
Didn't include in the README since it's ARM only (and only when you use pools, so old ARM at that), and stats already takes up enough space there.
In a lot of cases, there can be duplicate pool values (for various reasons) This can be a helpful stat to review your space usage, just like area stats.
Note: this will cause some small conflicts with #173 because it includes some cleanup that did as well. Will rebase either one merged first.
-[Unknown]