For calibrating the camera pose relative to the tracker, I plan on using the Mixed Reality software LIV.
After running through the LIV calibration wizard, export the camera pose/offset file as Unity(Full). As of now, this is the only format that includes the essential transform offsets.
Then I set the Auto Rig parameters with the info from the file, making sure to convert from Unity coordinates to Unreal coordinates.
Unity -> Unreal:
The calibration includes a FOV value, but I am using the sensor size and focal length from this website to have a (hopefully) more accurate reconstruction.
For calibrating the camera pose relative to the tracker, I plan on using the Mixed Reality software LIV. After running through the LIV calibration wizard, export the camera pose/offset file as
Unity(Full)
. As of now, this is the only format that includes the essential transform offsets.Then I set the Auto Rig parameters with the info from the file, making sure to convert from Unity coordinates to Unreal coordinates. Unity -> Unreal: