Kink3d / kMotion

Motion Blur for Unity's Universal Render Pipeline.
MIT License
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2019.3.0f6 Wrong motion blur on objects that is attached to the camera #3

Closed EsiNikko closed 4 years ago

EsiNikko commented 4 years ago

The motion blur effect works incorrectly on objects that is attached to the camera.

EsiNikko commented 4 years ago

To resolve this issue I disabled "DrawCameraMotionVectors" function from MotionVectorRenderPass.cs. After that I completely removed Camera motion vector calculation and it worked as I expected.

Hot-fix link