Open Cartrigger opened 1 year ago
org.spongepowered.asm.mixin.injection.throwables.InjectionError: Critical injection failure: Redirector getFocusedEntity(Lnet/minecraft/class_4184;)Lnet/minecraft/class_1297; in sync.mixins.json:WorldRendererMixin from mod sync failed injection check, (0/1) succeeded. Scanned 1 target(s). Using refmap sync-mc1.19.1-refmap.json
Yeah, that's kinda on me. This is the conflicting mixin:
Basically, we should never use Redirect
s and other intrusive mixins, but this the only way I could make a shell to be rendered whenever the camera leaves player's body.
I will think about how I can fix that.
org.spongepowered.asm.mixin.injection.throwables.InjectionError: Critical injection failure: Redirector getFocusedEntity(Lnet/minecraft/class_4184;)Lnet/minecraft/class_1297; in sync.mixins.json:WorldRendererMixin from mod sync failed injection check, (0/1) succeeded. Scanned 1 target(s). Using refmap sync-mc1.19.1-refmap.json
Yeah, that's kinda on me. This is the conflicting mixin:
Basically, we should never use
Redirect
s and other intrusive mixins, but this the only way I could make a shell to be rendered whenever the camera leaves player's body.I will think about how I can fix that.
Use https://github.com/LlamaLad7/MixinExtras/wiki/WrapOperation
Yep, thankfully this is the solution now, since MixinExtras are bundled with Fabric, Quilt, and NeoForge. However, this issue was opened long before this became a reality ;)
Yep, thankfully this is the solution now, since MixinExtras are bundled with Fabric, Quilt, and NeoForge. However, this issue was opened long before this became a reality ;)
You were always able to JiJ Mixin extras.
Not really. Please, never use third-party mixins unless they are widely accepted by the community as a whole. Even if they seem super-duper cool and make your life easier, for somebody else this will turn out as a huge headache and a wasted weekend spent trying to catch an esoteric problem that had nothing to do with this particular someone's code in the first place.
Not really. Please, never use third-party mixins unless they are widely accepted by the community as a whole. Even if they seem super-duper cool and make your life easier, for somebody else this will turn out as a huge headache and a wasted weekend spent trying to catch an esoteric problem that had nothing to do with this particular someone's code in the first place.
Yep this is the general rule I use however Mixin extras has been widely used for quite a while now and not really a random thing, hence why they are being included in neoforge and fabric now, they are also more stackable making it much easier for people to write mixins into the same place.
they are also more stackable making it much easier for people to write mixins into the same place
Yup-yup, I already happily use them in my other projects, so I'm very glad that they are an official part of the modding scene now :)
What were you doing when the crash occured?
I was trying to start my game with Create Steam n' Rails, and it crashes.
Did the crash occur client-side or server-side?
Client
Version
sync-mc1.19.1-4.3
Minecraft Version
1.19.2
Fabric API Version
fabric-api-0.76.1+1.19.2
Installation Source
Modrinth
Logs
Other Mods
Additional Information
Using PrismLauncher
The issue says its standalone Create, but when SNR is not loaded, it starts with this log.