We are developing an iPhone Application that plays WMA streams. FFMPEG
works and is integrated with our player. When we route most streams into
the player it works. The only issue is specific to WMA streams: we use
MMSLib to download the stream to a buffer (which we can verify is a valid
WMA by opening it in Windows Media Player or VLC). When we route that
buffer through FFMPEG, it correctly identifies the codec and decodes the
file to a WAV buffer, but that WAV comes out garbled.
We need someone to verify the settings that we are passing FFMPEG to
decode the WMA first using command line, then in Objective-C. If
someone can help us here, we will pay. (support@hardindd.com)
We had the best luck getting compiled MMS and FFmpeg libs from this
LGPL'd app:
http://www.tunein-radio.com/lgpl.html
Original issue reported on code.google.com by sebb...@gmail.com on 8 Feb 2010 at 6:48
Original issue reported on code.google.com by
sebb...@gmail.com
on 8 Feb 2010 at 6:48