KiraSu / ffmpeg4iphone

Automatically exported from code.google.com/p/ffmpeg4iphone
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fixes for ffplay #9

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
I tried to run the ffplay xcode project on my iPhone, and I got only sound
but no video. After googling around, it seems that it is a problem with SDL.
More precisely, in main.c, vp->bmp wasn't allocated after calling this
function.
vp->bmp = SDL_CreateYUVOverlay(is->video_st->codec->width,
                                   is->video_st->codec->height,
                                   SDL_YV12_OVERLAY,
                                   screen);
I think you also had this problem earlier, based on this post (I assume
it's the same Yonas :P):
http://www.nabble.com/libmpeg2-and-ffplay-broken-with-SDL-1.3-td21045319.html
Did you find the solution to this issue yet?

Original issue reported on code.google.com by ducn...@gmail.com on 15 Apr 2009 at 4:11

GoogleCodeExporter commented 8 years ago
What are the timescales for getting this onto the SVN here on Google Code? I'd 
like to have a hack on it too if 
that's OK? I've been playing with ffmpeg quite a bit and wanted to get ffplay 
ported over to iphone test 
something and ran into the same problems that this issue is all about. So I'd 
be interested in helping out for 
sure.

Original comment by mattjgal...@gmail.com on 17 Feb 2010 at 3:41

GoogleCodeExporter commented 8 years ago
Hi
I'm interested in a version of ffplay which not depend on SDL. I believe it 
should be
possible just by using OpenGL. Would this be feasible? Can you maybe give me 
some
hints on how to start/where to start. Or do you know if there's already someone
working on this?
Many thanks, Marco

Original comment by marco.kl...@gmail.com on 22 Feb 2010 at 12:52

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Any news on this?

Original comment by david.de...@gmail.com on 3 Jun 2010 at 7:48

GoogleCodeExporter commented 8 years ago
David

Not exactly sure what you mean , there are a lot of resources on this site
check the svn there's both sdl and non sdl code

plus we have a beta of our sdl apps going on right now
http://sol3.typepad.com/streamx_building_an_iphon/

w've done extensive work in this area both privately and for clients, you can 
also contact me at 
michelle@mooncatventures.com

Original comment by michelle...@gmail.com on 3 Jun 2010 at 9:46

GoogleCodeExporter commented 8 years ago
I realize this is really, really late and hardware decode exists now - anyway 
I've put some code I wrote a while ago to do FFmpeg with OpenGL and AudioQueues 
up on github.

http://github.com/jgh-/FFmpeg-for-iOS

Original comment by jamesghu...@gmail.com on 29 Sep 2010 at 12:49

GoogleCodeExporter commented 8 years ago
Hi can somebody help me modify ffplay to support rtsp?
I already have the rtsp code for the iPhone and it's working

Original comment by omashh...@gmail.com on 18 Apr 2011 at 1:05

GoogleCodeExporter commented 8 years ago
Hi.. I can't run ffplay.. becausse there is no view controlelr classes  in the  
folder class..can any one give the correct source code???? 

Original comment by vishnur2...@gmail.com on 18 Nov 2011 at 5:54