Pressing start on the first cutscene of the game where the three routes are briefly explained has no effect. As a result, the entirety of the cutscene must be viewed every time a new game is started, in contrast to every other cutscene in the game. A save state has been provided for easy access.
example save state.zip
Pressing start on the first cutscene of the game where the three routes are briefly explained has no effect. As a result, the entirety of the cutscene must be viewed every time a new game is started, in contrast to every other cutscene in the game. A save state has been provided for easy access. example save state.zip