KirkMcDonald / kirkmcdonald.github.io

Simple web-based calculator for the game Factorio.
Apache License 2.0
553 stars 147 forks source link

Incorrect Plastic recipe #100

Closed NickMartin18 closed 6 years ago

NickMartin18 commented 6 years ago

Hey man! huge fan of your factorio calculator, only started using it recently but it has definitely made my life easier. While using it, however, I noticed that the calculator doesn't seem to take into account that the plastic recipe actually produces 2 plastic bars per cycle. Basically, the number of refinerys/chemical plants that the calculator says is required to produce 1 belt of plastic produces 2. Thought I would just let you know, thanks again!

NickMartin18 commented 6 years ago

plastic_recipe 20180914014515_1 20180914014529_1

As you can see, the calculator says that for 1 belt of plastic I need <4 refinery's, and <7 total chemical plants. When tested, this actually produces 2 full belts of plastic

KirkMcDonald commented 6 years ago

No. The plastic recipe is correct. At a guess, did you enter the wrong number for the beacons? It wants the number of modules, not the number of beacons (as described in the tooltip and the FAQ). Entering half of the desired value would cause it to report a much lower rate of production, as you have observed.

It would be helpful if you shared the calculator URL.

NickMartin18 commented 6 years ago

Ah, I guess I missed that. Thank you anyways!